Major Skills

The Major Skills may be considered a character's combat class in Sagas. By placing skill points in various Major Skills, abilities become available to acquire via ability points. There are no restrictions to putting points into any of the Major Skils.



Martial
The Martial Skill governs a characters ability to fight with melee weapons like swords, maces and spears.

Ranged
The Ranged Skill governs a characters ability to fight with ranged weaponry like bows, crossbows and throwing knives.

Slayer
The Slayer Skill  governs a characters ability to deal massive amounts of Direct Damage with knives and short blades, as well as trip up enemies with ropes and chains.

Unarmed
The Unarmed Skill governs a characters ability to deal damage when unarmed and only fighting with fists, feet and limbs.

Block
The Block Skill governs a characters ability to dodge and block strikes coming at them with shields staves, and blades.

Bardic
The Bardic Skill governs a characters ability to inspire and demoralize friends and allies with stringed instruments, flutes, and even their own voices. Bard Abilities are unique in requiring both Stamina and Mana to use, but requiring less of each than other Major Skill Abilities.

Animal Trainer
The Animal Trainer Skill governs a characters ability to raise and train animal companions to accompany and fight by their trainers side. Animal Trainer Abilities are unique in that the trainer uses his Ability points to acquire various animal abilities and then trains his animal over the course of long rests and breaks.

Arcane Magic
The Arcane Magic Skill governs a characters ability to perform the highest form of Arcane Magery, unconnected to any Throne of Power. Unlike every other Magic Skills, Arcane Magic is not so much a primary skill, but a secondary. The Arcane Mage will have the most success if they also specialize in an elemental Magic.

Creation Magic
Creation Magic

Earth Magic
Earth Magic, Plant Magic

Air Magic
Air Magic, Sonic Magic, Lightning Magic

Fire Magic
The Fire Magic Skill governs a characters ability to perform Flame Magic, conjuring and unleashing fire and flames upon their enemies. The abilities of the Fire Magic Skill often inflict burns upon their enemies, dealing even greater damage.

Water Magic
Water Magic, Ice Magic, Steam Magic

Primal Magic
Blood Magic, Shape-Changing Magic